GitHub - hyperium/tonic: A native gRPC client & server implementation with a...
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README.md
A rust implementation of gRPC, a high performance, open source, general RPC framework that puts mobile and HTTP/2 first.
tonic
is a gRPC over HTTP/2 implementation focused on high performance, interoperability, and flexibility. This library was created to have first class support of async/await and to act as a core building block for production systems written in Rust.
Examples | Website | Docs | Chat
Overview
tonic
is composed of three main components the generic gRPC implementation, the high performance HTTP/2
implementation and the codegen powered by prost
. The generic implementation can support any HTTP/2
implementation and any encoding via a set of generic traits. The HTTP/2 implementation is based on hyper
which is a fast HTTP/1.1 and HTTP/2 client and server built on top of the robust tokio
stack. The codegen
contains the tools to build clients and servers from protobuf
definitions.
Features
- Bi-directional streaming
- High performance async io
- Interoperability
- TLS backed via either
openssl
orrustls
- Load balancing
- Custom metadata
- Authentication
Getting Started
Examples can be found in tonic-examples
and for more complex scenarios tonic-interop
may be a good resource as it shows examples of many of the gRPC features.
Rust Version
tonic
currently works on rust 1.39-beta
and above as it requires support for the async_await
feature. To install the beta simply follow the commands below:
$ rustup install beta $ rustup component add rustfmt --toolchain beta $ cargo +beta build
Examples
HelloworldCargo.toml
tonic = "*" bytes = "0.4" prost = "0.5" prost-derive = "0.5"
Protobuf
package helloworld; // The greeting service definition. service Greeter { // Sends a greeting rpc SayHello (HelloRequest) returns (HelloReply) {} } // The request message containing the user's name. message HelloRequest { string name = 1; } // The response message containing the greetings message HelloReply { string message = 1; }
build.rs
fn main() { tonic_build::compile_protos("proto/helloworld/helloworld.proto").unwrap(); }
Client
pub mod hello_world { tonic::include_proto!("helloworld"); } use hello_world::{client::GreeterClient, HelloRequest}; #[tokio::main] async fn main() -> Result<(), Box<dyn std::error::Error>> { let mut client = GreeterClient::connect("http://[::1]:50051")?; let request = tonic::Request::new(HelloRequest { name: "hello".into(), }); let response = client.say_hello(request).await?; println!("RESPONSE={:?}", response); Ok(()) }
Server
use tonic::{transport::Server, Request, Response, Status}; pub mod hello_world { tonic::include_proto!("helloworld"); } use hello_world::{ server::{Greeter, GreeterServer}, HelloReply, HelloRequest, }; #[derive(Default)] pub struct MyGreeter { data: String, } #[tonic::async_trait] impl Greeter for MyGreeter { async fn say_hello( &self, request: Request<HelloRequest>, ) -> Result<Response<HelloReply>, Status> { println!("Got a request: {:?}", request); let string = &self.data; println!("My data: {:?}", string); let reply = hello_world::HelloReply { message: "Zomg, it works!".into(), }; Ok(Response::new(reply)) } } #[tokio::main] async fn main() -> Result<(), Box<dyn std::error::Error>> { let addr = "[::1]:50051".parse().unwrap(); let greeter = MyGreeter::default(); Server::builder() .serve(addr, GreeterServer::new(greeter)) .await?; Ok(()) }
Getting Help
First, see if the answer to your question can be found in the API documentation. If the answer is not there, there is an active community in the Tonic Discord channel. We would be happy to try to answer your question. Last, if that doesn't work, try opening an issue with the question.
Project Layout
tonic
: Generic gRPC and HTTP/2 client/server implementation.tonic-build
:prost
based service codegen.tonic-examples
: Example gRPC implementations showing off tls, load balancing and bi-directional streaming.tonic-interop
: Interop tests implementation.
Contributing
🎈 Thanks for your help improving the project! We are so happy to have you! We have a contributing guide to help you get involved in the Tonic project.
License
This project is licensed under the MIT license.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Tonic by you, shall be licensed as MIT, without any additional terms or conditions.
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