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[Rendering] 基于物理的大气渲染

 5 years ago
source link: https://zhuanlan.zhihu.com/p/36498679
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# 要解决的问题 以下我们推导单次散射(single scattering)的气渲染模型,即光线从太阳发出过、只经过一次散射被改变方向后射入我们的眼睛。 下图显示了我们观察大气时的观察路径AB,我们想知道B点的大气颜色: …

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