52

如何设计无等级制的单机动作类游戏的数值设计?

 6 years ago
source link: http://gad.qq.com/question/detail/43093#answer36832
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
1、单机,无任何联机要素,单一player character2、动作类,非滚键盘的快捷键输入模式,传统轻重交替输入【类无双/忍龙】3、PC/主机平台,非移动端

About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK