64

【《RTR3》 提炼总结】(十一) 游戏开发中的渲染优化与加速算法总结

 6 years ago
source link: http://gad.qq.com/article/detail/38562
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
原文也发表至个人的知乎专栏:https://zhuanlan.zhihu.com/p/32300891导读这是一篇1万3千余字的总结式文章,通过阅读,你将对游戏开发与实时渲染中加速渲染算法的以下要点有

About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK