

GitHub - TOMB5/TOMB5: Tomb Raider: Chronicles Disassembly translated to C source...
source link: https://github.com/TOMB5/TOMB5
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.

Project: Decompile Tomb Raider: Chronicles (TOMB5)
Start Date: 21st June 2017.
PSXPC_N:
PC_N:
Platform | Build State |
---|---|
Windows (PSXPC_N) | |
Linux (PSXPC_N) | |
Linux (PSXPC_N) | |
PSX |
Disclaimer
This project may be abandoned at any time, use this product at your own risk.
What is this?
This repository contains decompiled code for the game Tomb Raider: Chronicles. All decompiled code is based off the final PlayStation and PC version. The goal is to decompile as much as possible since the original source code is reportedly lost. It is not expected for decompiled code to be 1:1 with the original source code. However, functionality wise it will be the same. Further debugging of the original PlayStation version at a later phase will help map out any existing bugs. All information (variable, file names, method names and data structures) have been obtained from debugging symbols (.SYM, .MAP), TRosettastone 3.0 and GAMEWAD.OBJ.
What are the current goals?
Current goals include decompiling all code up until the title screen sequence, ensuring it's fully correct then proceeding to decompiling in-game code. At this point in time the most critically required parts of code reside within the "GAME" folder.
Usage
Assuming you have compiled the most recent code or downloaded the latest binaries from appveyor (artifacts). Simply put your Tomb Raider: Chronicles PlayStation disc into your PC. At this point you'll need to copy all the files from the root of the CD to the same folder as MAIN.EXE. The codebase is currently based off the final NTSC version of Tomb Raider: Chronicles and final PC version. This means that other localised versions may not be supported. For further usage and build instructions visit this file.
How long will this take?
Depending on the amount of contributors it could take years.
Feel free to contact me on this: Discord server channel #TOMB5-decompile
Credits
- Gh0stBlade: Lead Programmer (PSX/PSXPC_N).
- zdimension: Programmer (PSX/PSXPC_N,PC_N).
- Stohrendorf: Symdump tool creator.
- smf: GTE code for EMU.
- XProger: EMU render optimisations.
- You?
Recommend
-
58
This spring, embark upon a dramatic action-adventure in the breathtaking sequel to Tomb Raider.In Rise of the Tomb Rai...
-
75
《Tomb Raider GOTY Edition(古墓丽影9 年度版)》PC数字版动作游戏 13元,来自什么值得买甄选出的STEAM优惠产品,汇聚数十万什么值得买网友对该网购产品的点评。
-
71
If you were lucky enough to own one of the crop of 1980s 8-bit computers, did you ever pause to consider how its graphics worked? Maybe the really expensive ones had dedicated CRT controller subsystems akin to the graphics car...
-
72
README.md Pokémon Emerald
-
10
tenderlove commented on Jan 13, 2018...
-
8
No, This Mysterious Chinese Drone Isn't Better Than The B-21 Raider 4308 members Technology Technology on Digg: the best ar...
-
40
古墓丽影9(Tomb Raider 2013)治3D眩晕必备FOV补丁+禁镜头晃动古墓丽影9(Tomb Raider 2013)治3D眩晕必备FOV补丁+禁镜头晃动 - Est's Blog Est's Blog 古墓丽影9(Tomb Raider 2013)治3D眩晕必备FOV...
-
8
Git Cheat Sheet 中文版 Other Available Languages: Git cheat sheet 让你不用再去记所有的git命令。 欢迎贡献内容、更新语法错误,也欢迎添加你母语版本的Git cheat sheet。 Git Cheat She...
-
12
conti-leaks-englished Google and deepl translated conti leaks, which is shared by a member of the conti ransomware group. Added bulk_extractor extracted information which you can find interesting information much easily.
-
6
nmikstas/asteroids-disassembly: Disassembly of the Asteroids arcade game firmware Skip to content...
About Joyk
Aggregate valuable and interesting links.
Joyk means Joy of geeK