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Retrotechtacular: The Revolutionary Visual Effects Of King Kong

 1 year ago
source link: https://hackaday.com/2023/03/10/retrotechtacular-the-revolutionary-visual-effects-of-king-kong/
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Retrotechtacular: The Revolutionary Visual Effects Of King Kong

kingkong_feat.jpg?w=800

Today, it’s easy to take realistic visual effects in film and TV for granted. Computer-generated imagery (CGI) has all but done away with the traditional camera tricks and miniatures used in decades past, and has become so commonplace in modern productions that there’s a good chance you’ve watched scenes without even realizing they were created partially, or sometimes even entirely, using digital tools.

But things were quite different when King Kong was released in 1933. In her recently released short documentary King Kong: The Practical Effects Wonder, Katie Keenan explains some the groundbreaking techniques used in the legendary film. At a time when audiences were only just becoming accustomed to experiencing sound in theaters, King Kong employed stop-motion animation, matte painting, rear projection, and even primitive robotics to bring the titular character to life in a realistic way.

Getting Physical

As you might expect, the stop-motion puppets used in King Kong were all relatively small: ranging from a tiny figure used for the scenes where Kong was climbing the Empire State Building, to a two foot (0.6 meter) version used when the monster was at street level.

These puppets were built with an internal metal structure, known as an armature, that used ball joints to achieve a high level of articulation. There was even a diaphragm in the chest that could be moved to make it look like Kong was actually breathing. The armature was then covered with cotton to add bulk, which could be formed into visibly defined “muscles” with the strategic application of string. A final layer of real rabbit fur helped give Kong a more lifelike appearance.

Katie mentions that the soft fur did pose a problem: you could clearly see the indents left by the animator’s fingers when they manipulated the puppets between frames. But as luck would have it, audiences interpreted what was essentially a production error as the beast’s fur rippling and standing on end, which actually added to the overall realism.

Full-scale versions of Kong’s hand, foot, and upper torso were also created. The hand and torso specifically were mechanized so they could portray rudimentary movement in the same scene as the actors, such as when Kong pulls Anne out of the apartment building through the window.

Perfecting Projection

As Katie explains, King Kong visual effects supervisor Willis H. O’Brien had already pioneered the use of stop-motion to bring giant creatures to life in earlier works such as The Lost World in 1925. But what set this film apart was how it combined the technique with footage of human actors.

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Kong Kong combined miniature sets with projected images.

One of the ways this was accomplished was through rear projection — the completed stop-motion segments of Kong would be projected onto a translucent screen from behind the set. From the camera’s perspective the actors would appear in the foreground, and the stop-motion puppets, now enlarged many times their original size, would seem to be behind them.

This could be thought of as the analog version of today’s “green screen” techniques, but with the added bonus that the actors could see the projection and respond accordingly. In fact, in that regard it might actually be more accurate to compare it with the recently developed “LED wall” sets used in big-budget science fiction shows such as The Mandalorian and Star Trek: Strange New Worlds.

The technique could also be used in reverse — with a miniature projector and screen used to place footage of the actors into set with the puppets. By advancing the projector frame-by-frame in conjunction with the movement of the puppet, it would give the impression that Kong was interacting with the human actors.

A Lasting Legacy

A film using any one of these techniques would have been impressive to audiences in 1933. But the way O’Brien and his team managed to combine them, sometimes all within the same scene, redefined what the fledgling medium was capable of. Thanks in large part to their work, King Kong is still considered a seminal work in the field of visual effects nearly 100 years after its release — and is often listed among the greatest movies ever made.


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