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GameCreator 存储相关
source link: http://www.shuizilong.com/house/archives/gamecreator-%e5%ad%98%e5%82%a8%e7%9b%b8%e5%85%b3/
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August 20, 2021
var
saveData = [Game.getSaveData(), now, Game.currentScene.id, worldSaveData, playerVarialbeData, playerData, SinglePlayerGame.sceneDatas, audioInfo, triggerEventData, sceneObjectData, gameCommandData, sceneStatus, packageCustomData, needLoadUIs];
saveData = ObjectUtils.depthClone(saveData);
Posted by
xiaodao
Category: 日常
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