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Github GitHub - tostercx/GTAO_Booster_PoC

 3 years ago
source link: https://github.com/tostercx/GTAO_Booster_PoC
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Project status

Hey wave

As I'm currently getting some non-developer traffic I feel like I should make some things clear.

  1. This project is currently unmaintained - I only put the code here to prove a point. The code is ugly and it's barely good enough to run. I won't be making any improvements or keeping it up to date.
  2. Not for casual use - the instructions below are for developers. I'm not providing any builds/binaries or user support. Some common questions are answered in the issue section.
  3. Feel free to fork - if you are a developer and would like to maintain a more up-to-date version feel free to make a fork.

There's a fork by QuickNET-Tech here: https://github.com/QuickNET-Tech/GTAO_Booster_PoC He already made several improvements. I have not verified his builds, use at your own risk, but the guy seems ok.

PoC that fixes two GTA Online bugs and drastically improves load times for CPU-bound systems

All addresses hardcoded for Steam and RL versions 2215/1.53

This is a proof of concept, not meant for casual use

Modifying your game while in online mode might get your account suspended, proceed with care

How to

  • git clone --recurse-submodules https://github.com/tostercx/GTAO_Booster_PoC
  • build the project with MSVC
  • inject the DLL with your favorite injector while the game is starting up

Might have to wait a few seconds before injecting - the game needs to deobfuscate some parts of itself

More details

Writeup


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