

WinUI 3.0 Debugging Tooling with Visual Studio
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WinUI 3.0 Debugging Tooling with Visual Studio
Preview 4 of WinUI3.0 dropped recently and if you want to get started you’ll need the preview of Visual Studio and the WinUI project templates. One of the things I noticed was that some of the tool windows I was used to from UWP weren’t working as I expected. I recall hearing that Microsoft had … Continue reading “WinUI 3.0 Debugging Tooling with Visual Studio”
Preview 4 of WinUI3.0 dropped recently and if you want to get started you’ll need the preview of Visual Studio and the WinUI project templates.
One of the things I noticed was that some of the tool windows I was used to from UWP weren’t working as I expected. I recall hearing that Microsoft had been working on things like hot reload for WinUI, so I was surprised that I couldn’t edit XAML and for it to update in the running application.
It turns out that there’s a flag in the Options window (Tools menu, Options) in the Environment, Preview Features section entitled “Enable UI Debugging Tooling for WinUI 3 Projects”.
I’ve got no idea why this is off by default but if you turn it on you get almost instantaneous hot reload when you change your XAML (unless you do what I did which was to enter XAML that referenced a namespace that I hadn’t imported!).
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