Issue #424
source link: https://androidweekly.net/issues/issue-424
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Articles & Tutorials
(blog.jetbrains.com)
The current automatic memory management implementation in Kotlin/Native has limitations when it comes to concurrency and we are working on a replacement. Existing code will continue to work and will be supported.
(www.rstockbridge.dev)
Rebecca Stockbridge shares what she considers to be the most important benefit of implementing an architecture style.
(dev.to)
This blog series is focused on stability and performance monitoring of Android apps in production. Over the next blog posts, Py will explore how to monitor cold start.
(dropbox.tech)
Adding user analytics to a feature may seem like a straightforward task. Marianna Budnikova discusses how in reality, the user analytics story is a lot more complicated.
(blog.tensorflow.org)
Marat Dukhan announces on average, 2.3X faster floating-point inference through Google's integration of the XNNPACK library into TensorFlow Lite.
(android-developers.googleblog.com)
Application startup time is a critical metric for any application. Jetpack App Startup is a library that provides a straightforward, performant way to initialize components at application startup.
(www.rockandnull.com)
In the latest Android Gradle plugin release (v.4.0.0+), "Java 8+ API desugaring support" was introduced. Bevan Steele takes a look at how this provides a new date and time support.
(blog.discord.com)
Donald Chen describes adding a new navigation paradigm to the Discord app.
(dev.to)
If you have tried the new tool for building Actions on Google, the Actions Builder, you may have noticed it missing the depth of System Entities that DialogFlow has. Denis Valášek shares a repository of these definitions.
(www.alecstrong.com)
Alec Strong describes a mysterious bug that presented itself on Android 30.
(proandroiddev.com)
Adam Hurwitz provides an in-depth analysis of various MVI implementations.
(medium.com)
In this article Jose Alcérreca goes through our experience migrating the Google I/O app to using the Hilt library.
(android-developers.googleblog.com)
Florina Muntenescu announces the launch of Paging 3.0 (now in alpha02), a complete rewrite of the library using Kotlin coroutines while still supporting Java users and offering the features you asked for.
(medium.com)
Hilt defines a standard way to do dependency injection (DI) in your application by providing containers for every Android class in your project. This cheat sheet allows you to quickly see what the different Hilt and Dagger annotations do and how to use them.
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Libraries & Code
(github.com)
Automated exceptions handler for mobile (android & ios) Kotlin Multiplatform development
(github.com)
Community Types is a collection of open Types to use with Actions Builder. These Types were contributed by the community!
(github.com)
A gardening app illustrating Android development best practices with Android Jetpack.
(github.com)
An Android app which shows timeline of upcoming rocket launches and showcases architecture of real application.
News
(medium.com)
Interested in looking at the source code for or contributing to Jetpack libraries, and you like Github? Alan Viverette announces that Google is beginning a project to meet developers where they are: GitHub.
Videos & Podcasts
(www.youtube.com)
Nate Ebel's overview of Kotlin for Android development. He explores the Kotlin First approach to modern Android development as we explore how to take advantage of Kotlin for Android development.
(androidbackstage.blogspot.com)
In this episode, Chet and Romain are joined by Daniel Santiago from Jetpack, and Eric Chang from Dagger to talk about Hilt.
(www.youtube.com)
Ian covers how Navigation 2.2 and 2.3’s improvements in deep linking, APIs for returning a result, new support for testing Navigation, and integration with dynamic feature modules can make some common tasks and some tricky cases much easier to handle.
(www.youtube.com)
A fun lightning talk by Garima Jain about how to add motion to boring SVGs provided by designers and turn them into cool animations
(www.youtube.com)
The new Android Performance Tuner is a library within the Android Game SDK that unlocks game performance insights within Android vitals. In this episode, Dan Galpin shows how to integrate the Android Performance Tuner with your games and the kinds of insights you will get to optimize, such as graphical fidelity and frame rate.
(www.youtube.com)
Hilt is a dependency injection library for Android that reduces the boilerplate of doing manual dependency injection in your project. In this video Daniel demonstrates how to set up Hilt in an application, showcases its testing APIs and explains some of Hilt internals to demonstrate its benefits.
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