Bazel Reaches 1.0 Milestone!
source link: https://chinagdg.org/2019/10/bazel-reaches-1-0-milestone/
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Bazel Reaches 1.0 Milestone!
Source: Bazel Reaches 1.0 Milestone! from Open Source
We’re excited to announce the first General Availability release of Bazel, an open source build system designed to support a wide variety of programming languages and platforms.
- Bazel builds are fast and correct. Every build and test run is incremental, on your developers’ machines and on your CI test system.
- Bazel supports multi-language, multi-platform builds and tests. You can run a single command to build and test your entire source tree, no matter which combination of languages and platforms you target.
- Bazel provides a uniform extension language, Starlark, to define builds for any language or platform.
- Bazel works across all major development platforms (Linux, macOS, and Windows).
- Bazel allows your builds to scale—it connects to distributed remote execution and caching services.
The key features of the 1.0 GA release are:
- Semantic Versioning
Starting with Bazel 1.0, we will use semantic versioning for all Bazel releases. For example, all 1.x releases will be backwards-compatible with Bazel 1.0. We will have a window of at least three months between major (breaking) releases. We’ll continue to publish minor releases of Bazel every month, cutting from GitHub HEAD.
- Long-Term Support
Long-Term Support (LTS) releases give users confidence that the Bazel team has the capacity and the process to quickly and safely deliver fixes for critical bugs, including vulnerabilities.
- Well-rounded features for Angular, Android, Java, and C++
The new features include end-to-end support for remote execution and caching, and support for standard package managers and third-party dependencies.
With the 1.0 release we still have many exciting developments ahead of us. Follow our blog or Twitter account for regular updates. Feel free to contact us with questions or feedback on the mailing list, submit feature requests (and report bugs) in our GitHub issue tracker, and join our Slack channel. Finally, join us at the largest-ever BazelCon conference in December 2019 for an opportunity to meet other Bazel users and the Bazel team at Google, see demos and tech talks, and learn more about fast, correct, and large-scale builds.
Last but not least, we wouldn’t have gotten here without the continued trust, support, encouragement, and feedback from the community of Bazel users and contributors. Heartfelt thanks to all of you from the Bazel team!
By Dmitry Lomov, Bazel Team
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