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Ring-buffers in go without interface{}

 5 years ago
source link: https://www.tuicool.com/articles/hit/fYfuErY
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o - go ring buffers for arbitrary types without interface{}

This package provides the data structures that you need in order to implement an efficient ring buffer in go. In contrast to other ring buffer packages (and the Ring package in the go stdlib which really should not count as a ring buffer), this package has the following nice properties:

interface{}

Minimum functionality - what do you get?

This package handles the grody integer math in ring buffers (it's not suuuper grody, but it's not easy to get right on the first try. Let me help!)

That's it. You are expected to use the o.Ring interface provided by this package in your own structure, with a buffer that you allocate, and you're supposed to put things onto the right index in that buffer (with o.Ring doing the grody integer math).

You get two buffer data structures: One that works for all kinds of capacities, and one that is optimized for powers of two.

Maximum flexibility & multiple usage modes

The default usage mode for o.Ring is to .Push and .Shift for LIFO operations, similar to queues and typical log buffers. You can find an example in the ringio package implemented here. These functions return errors if you push onto a full ring, or if you shift from an empty ring.

You can also use o.ForcePush to insert a new element regardless of whether the ring is full, overwriting the element that's there.

And then, if you do not want to shift out elements to read them, you can use o.Ring.All to get an array containing all the occupied indexes in the ring (for oldest to newest), and iterate over them - it's your data structure! You get to go hog wild. o.Ring.Rev exists too, in case you wanted to go from newest to oldest.

If you just can't afford to allocate another ring buffer-sized array of uint , you can also use the index helpers o.Start1 , o.End1 , and o.End2 to get bounds for two for loops. Like I said, go hog wild.

Why do this at all?

Depending on where you intend to use a "generic" ring buffer (that backs onto an array of interface{} ), it sometimes is difficult to reason about whether what you get out is what you expect. The error handling code for that sometimes gets grody, but really - that isn't the reason why I did this.

Mostly, I did it as a semi-joke that I thought could be useful in a problem I was solving. Now that I've actually written this, I'm no longer sure it ever was a joke. People might acually want to use this and feel good about using it, and now I'm terrified because I think this might actually be a reasonable thing to use.


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