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手游“大逃杀”:日均过审26款 高成本换来低存活

 5 years ago
source link: https://tech.sina.com.cn/i/2018-10-23/doc-ifxeuwws7161544.shtml
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来源:界面作者:李胤烽 何苗HM 陈臣“氪金”、“非酋”和“鬼区”不仅令玩家头疼,其实游戏公司也面临同样的问题:烧钱,成本动辄3000万起步;低概率,S级产品(游戏排行评级中较高的等级)成功概率只有1%左右;短生命,玩家

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