80

以“吃鸡”手游为例,讲解如何进行游戏交互界面设计

 6 years ago
source link: http://gad.qq.com/article/detail/37659
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
1. 需求整理1.1 界面层级拆解游戏界面不同于应用,同屏的元素特别多,我之前的文章里介绍到,可以用“分组”、“相关元素贴近”的方式,将繁多的元素整合,提高界面的可读性。以上我们采用的是“平面”的组

About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK