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“手感”是怎样炼成的:聊聊好的“游戏手感”需要具备哪些特质

 2 years ago
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“手感”是怎样炼成的:聊聊好的“游戏手感”需要具备哪些特质

从理论到实践再到放弃

7 小时前发布于知识挖掘机

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大家好呀~鸽了这么久,我回来啦~今年是个神奇的年份,我的工作产生了非常大的变动,跌宕起伏,现在依然是前路未知的状态,很有意思,希望将来有机会能给大家唠唠。
说回正题,手感,是游戏玩家们另一个持久讨论的玄学话题,和之前打击感不同,这期我们从人类的认知系统讲起,看看一个好的手感需要具备哪些特质。本期是我蓄谋已久的一篇,中间改改停停也是折腾了很久,希望大家喜欢~
  • Positive Fuse - French Fuse
  • Tropic Fuse - French Fuse
  • Know Myself - Patrick Patrikios
  • Pluckandplay - Kwon
  • Summer of 1984 - RKVC
ICON:
以下图标均来自Flaticon
  • perception - Freepik
  • cognitive - Freepik
  • commander - Witdhawaty
  • press_button - Freepik

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