6

Intel shows the Arc A770 beating the RTX 3060 in ray tracing benchmarks | TechSp...

 1 year ago
source link: https://www.techspot.com/news/95861-intel-shows-arc-a770-beating-rtx-3060-ray.html
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.

Intel shows the Arc A770 beating the RTX 3060 in ray tracing benchmarks

It pulls ahead in 12 out of 17 games

By Isaiah Mayersen September 3, 2022, 2:06 PM 11 comments

Forward-looking: The Intel marketing machine has produced yet another video about the architecture and features of the Arc series, this time with a focus on ray tracing. If Intel's claims are valid, the Arc 7 A770 could have outstanding ray-tracing performance for its tier.

The video is staged as an interview with Ryan Shrout, Intel marketer, posing the questions to infamous engineer Tom Petersen, best known for his 15 years as an Nvidia frontman. Now he's peddling the benefits of Intel's ray tracing hardware acceleration — go figure. He explains it well in the first half of the above video, so give it a watch if you're interested.

In the second half, Petersen graphs the frame rates of the A770 and 3060 in 17 games with ray tracing enabled. Seeing the results, he says, "we win most — we win, really." But to give Intel the benefit of the doubt, I'll also quote the claim it makes in the fine print: the "A770 delivers competitive ray tracing performance against the RTX 3060 at 1080p across a sample of popular games."

Competitive or the winner? Have a look at Intel's graph and decide for yourself.

2022-09-03-image-6.jpg

Here's where I would warn you that Intel could've cherry-picked these games, except that there probably aren't any other games that support ray tracing on Arc GPUs. In any case, don't place too much faith in Intel's numbers.

On average, the Arc A770 is almost 13% faster than the RTX 3060. Intel benefits from some big swings in its favor, like a 56% lead in Fortnite and a 31% lead in Metro Exodus. However, the A770 falls considerably behind in Battlefield V and "Guardians of the Galagy [sic]."

2022-09-03-image-5.jpg

Intel says it conducted benchmarks with the games' settings maxed out with the justifiable exception of motion blur. With those settings and at 1080p, every game was playable on the A770 bar, maybe Cyberpunk 2077 and Fortnite, but for the most part, you'd want to dial the settings back to medium.

If you look closely, you'll see that Ghostwire Tokyo was benchmarked with a beta driver that (allegedly) improves performance by 25 percent. Intel could've chosen not to add that label, but it did so it could reiterate its plan to enhance the Arc series' performance with each driver update.

2022-09-03-image-4.jpg

At the end of the interview, Shrout and Petersen talk briefly about using XeSS in conjunction with ray tracing. Nvidia and AMD each suggest using their respective super sampling technologies, DLSS and FSR, when their GPUs don't have the horsepower to push native resolution with ray tracing enabled, and it's the same deal here. The A770 does get some remarkable gains with XeSS enabled, but we'll have to wait and see what the image quality is like.

Intel still hasn't shared a release date for the A770 or the rest of the series but promises it is getting close. The A770 is expected to cost less than $400 and might be competitive with the 3060 near its MSRP of $330.


About Joyk


Aggregate valuable and interesting links.
Joyk means Joy of geeK