GitHub - sindresorhus/LaunchAtLogin: Add "Launch at Login" functionali...
source link: https://github.com/sindresorhus/LaunchAtLogin
Go to the source link to view the article. You can view the picture content, updated content and better typesetting reading experience. If the link is broken, please click the button below to view the snapshot at that time.
readme.md
LaunchAtLogin
Add "Launch at Login" functionality to your sandboxed macOS app in seconds
It's usually quite a convoluted and error-prone process to add this. No more!
It's App Store compatible and used in my Lungo and Battery Indicator app.
You might also find my create-dmg
project useful.
Requirements
- macOS 10.12+
- Xcode 10+
- Swift 4.2+
Install
Carthage
github "sindresorhus/LaunchAtLogin"
CocoaPods
pod 'LaunchAtLogin'
Usage
Add a new "Run Script Phase" below "Embed Frameworks" in "Build Phases" with the following:
Carthage:
./Carthage/Build/Mac/LaunchAtLogin.framework/Resources/copy-helper.sh
CocoaPods:
./Pods/LaunchAtLogin/LaunchAtLogin/copy-helper.sh
Use it in your app:
import LaunchAtLogin print(LaunchAtLogin.isEnabled) //=> false LaunchAtLogin.isEnabled = true print(LaunchAtLogin.isEnabled) //=> true
Note that the Mac App Store guidelines requires "launch at login" functionality to be enabled in response to a user action. This is usually solved by making it a preference that is disabled by default.
How does it work?
The framework bundles the helper app needed to launch your app and copies it into your app at build time.
Related
- Defaults - Swifty and modern UserDefaults
- Preferences - Add a preferences window to your macOS app in minutes
- DockProgress - Show progress in your app's Dock icon
- More…
License
MIT © Sindre Sorhus
Recommend
About Joyk
Aggregate valuable and interesting links.
Joyk means Joy of geeK