GitHub - tboox/ltui: ?A cross-platform terminal ui library based on Lua
source link: https://github.com/tboox/ltui
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README.md
Introduction (中文)
LTUI is a cross-platform terminal ui library based on Lua.
This framework originated from the requirements of graphical menu configuration in xmake. Similar to the linux kernel's menuconf to configure the compilation parameters, so using curses and lua to implement a cross-platform character terminal ui library.
Refer to kconfig-frontends for style rendering. Of course, users can customize different ui styles.
Installation
$ luarocks install ltui
Build
We need install the cross-platform build utility xmake first.
$ xmake
Run tests
We need install lua or luajit to run tests first.
$ xmake run test dialog $ xmake run test window $ xmake run test desktop $ xmake run test inputdialog $ xmake run test mconfdialog
Or
$ lua tests\dialog.lua $ lua tests\window.lua $ lua tests\desktop.lua $ lua tests\inputdialog.lua $ lua tests\mconfdialog.lua
Or
$ luajit tests\dialog.lua $ luajit tests\window.lua $ luajit tests\desktop.lua $ luajit tests\inputdialog.lua $ luajit tests\mconfdialog.lua
Examples
Application
local ltui = require("ltui") local application = ltui.application local event = ltui.event local rect = ltui.rect local window = ltui.window local demo = application() function demo:init() application.init(self, "demo") self:background_set("blue") self:insert(window:new("window.main", rect {1, 1, self:width() - 1, self:height() - 1}, "main window", true)) end demo:run()
Label
local lab = label:new("title", rect {0, 0, 12, 1}, "hello ltui!"):textattr_set("white")
Button
local btn = button:new("yes", rect {0, 1, 7, 2}, "< Yes >"):textattr_set("white")
Input dialog
function demo:init() -- ... local dialog_input = inputdialog:new("dialog.input", rect {0, 0, 50, 8}) dialog_input:text():text_set("please input text:") dialog_input:button_add("no", "< No >", function (v) dialog_input:quit() end) dialog_input:button_add("yes", "< Yes >", function (v) dialog_input:quit() end) self:insert(dialog_input, {centerx = true, centery = true}) end
Components
views dialogs others view dialog event panel boxdialog action label textdialog canvas button inputdialog curses border mconfdialog program window choicedialog application menubar
point menuconf
rect textedit
object textarea
statusbar
choicebox
desktop
Snapshot
Menu configuation
Input dialog
Text area
If you want to known more, please refer to:
Contacts
- Email:[email protected]
- Homepage:tboox.org
- Community:/r/tboox on reddit
- ChatRoom:Char on telegram, Chat on gitter
- Source Code:Github, Gitee
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