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《绝地求生》中的那些精彩设计—究竟应该如何定义它?

 6 years ago
source link: http://gad.qq.com/article/detail/36022
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作者:Denny| 导语 这是一款彗星般的游戏,历时一年的开发时间,无IP、无营销、无推广,在steam平台连续获得30+周的销量冠军,做到了产品即营销的效果。本文从《绝地求生》最关键的成功

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